Wednesday, July 29, 2020

CRITIQUE SUMMARY — Week 1, soft pitch

29/7/20
Andrew: 
  • Tech/people to look into
    • Dr Nancy Mauro-Flude
    • Look more into cyberfeminism, beyond VNS Matrix
    • Machine learning x generative poetry, GPD3/GPD2, runway platform 
    • For 3D — if u want to explore further, game engine like unity
  • Experiments
    • Representing space, drawing from Japanese/Chinese traditions —Team Lab, isometric perspective vs Cartesian plane
    • Performativity — start experimenting with this — webcam/voice input, live poetry readings (Navira: recording people’s reactions??), vocal inputs… vocaloids (Adrian)
    • Look into live coding, theatre aspect. p5 affording directness
  • General pointers
    • Solidifying project objective, core aims/tone/direction/etc.
    • Experimenting with these starting points
    • Work through to-do list

4/8/20
Critique of critique
  • Really exciting suggestions and potential directions
  • Have looked into a number of these — isometric perspective, Team Lab, Nancy Mauro-Flude, AI Dungeon, Runway AI/ML
  • Further research: Nancy Mauro-Flude, live coding, GPD3/2, international cyberfeminism, generative/code poetry
  • Think about more, and more explicitly: ontology? poetry as a part of this? performance, performativity
  • Need to layout/show tracery/word experiments and the process behind it (!!) Make it an accessible and transparent process. 

SEMESTER 2

Values Workshop — taking a moment

What do you want to be good at?

1. List 5 design skills/technologies you want to be good at (eg motion graphics, systems thinking, experimental typography, VR, digital illustration, info vis, code) and rate your current skill level out of 10 (1 = novice, 10 = expert).

    Typography + layout — 6
    Creative code — 3
    Experimental typography — 6.5
    Narrative / storytelling —5
    Experimental imagemaking — 7

2. List 5 qualities (‘soft skills’) you want to be good at (eg leadership, critical thinking, collaboration, focus, resourcefulness, persistence, patience, empathy

    Critical thinking
    Kindness / empathy
    Focus
    Collaboration
    Communication
    Time management

What interests you?

1. Imagine you’re in a job interview. You’ve presented well and they look impressed with your folio. Now, write your response to this question, quickly as if you were answering it in person: What interests you, outside of design?

    Poetry, storytelling, dance, pop music, zines, activism

2. Think back over all the projects you’ve done at university. In a few sentences, reflect: Which project/s did you enjoy the most? Why – content, design processes, other reasons? Which would you like to do again? Why?

    Unbelong — the process, COLLABORATION, content, personal significance
    Meatspace — process, experimentation, really responding to feedback and pushing myself
    Queer Vertigo — the COLLABORATION and community, content, personal significance
    Honours! — experimentation, process, content, personal significance